Graphical X Splatting (GraphiXS): A Graphical Model for 4D Gaussian Splatting under Uncertainty
Do\u{g}a Y{\i}lmaz, Jialin Zhu, Deshan Gong, He Wang

TL;DR
GraphiXS introduces a probabilistic framework for 4D Gaussian Splatting that systematically models data uncertainty, enhancing robustness in neural rendering applications with incomplete or noisy data.
Contribution
It presents the first comprehensive probabilistic approach to incorporate multiple data uncertainties into 4D Gaussian Splatting, generalizing existing methods.
Findings
Outperforms existing methods with missing or noisy data
Systematically models various types of data uncertainty
Can upgrade existing Gaussian Splatting techniques to handle uncertainty
Abstract
We propose a new framework to systematically incorporate data uncertainty in Gaussian Splatting. Being the new paradigm of neural rendering, Gaussian Splatting has been investigated in many applications, with the main effort in extending its representation, improving its optimization process, and accelerating its speed. However, one orthogonal, much needed, but under-explored area is data uncertainty. In standard 4D Gaussian Splatting, data uncertainty can manifest as view sparsity, missing frames, camera asynchronization, etc. So far, there has been little research to holistically incorporating various types of data uncertainty under a single framework. To this end, we propose Graphical X Splatting, or GraphiXS, a new probabilistic framework that considers multiple types of data uncertainty, aiming for a fundamental augmentation of the current 4D Gaussian Splatting paradigm into a…
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