XGuardian: Towards Explainable and Generalized AI Anti-Cheat on FPS Games
Jiayi Zhang, Chenxin Sun, Chenxiong Qian

TL;DR
XGuardian is a novel server-side system that detects aim-assist cheats in FPS games using minimal data, offering high accuracy, explainability, and cross-game generalizability, validated on large-scale datasets from multiple games.
Contribution
It introduces a generalized, explainable, and efficient cheat detection system that works across different FPS games using only pitch and yaw data.
Findings
High detection accuracy across multiple games
Low computational overhead
Effective explanation of detection results
Abstract
Aim-assist cheats are the most prevalent and infamous form of cheating in First-Person Shooter (FPS) games, which help cheaters illegally reveal the opponent's location and auto-aim and shoot, and thereby pose significant threats to the game industry. Although a considerable research effort has been made to automatically detect aim-assist cheats, existing works suffer from unreliable frameworks, limited generalizability, high overhead, low detection performance, and a lack of explainability of detection results. In this paper, we propose XGuardian, a server-side generalized and explainable system for detecting aim-assist cheats to overcome these limitations. It requires only two raw data inputs, pitch and yaw, which are all FPS games' must-haves, to construct novel temporal features and describe aim trajectories, which are essential for distinguishing cheaters and normal players.…
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Taxonomy
TopicsArtificial Intelligence in Games · Digital Games and Media · Explainable Artificial Intelligence (XAI)
