Real-Time Inviscid Fluid Dynamics and Aero-acoustics on a Sphere
Madhusraba Sinha, Jan Stratmann

TL;DR
This paper introduces a unified real-time simulation framework for inviscid fluid dynamics and aeroacoustics on spherical surfaces, overcoming traditional numerical challenges with a novel combination of methods.
Contribution
It combines the Closest Point Method, projection-based Navier-Stokes, and Ffowcs Williams-Hawkings to enable stable, high-order accurate, real-time simulations on complex spherical geometries.
Findings
Simulates inviscid fluid behavior on spherical surfaces.
Generates real-time aeroacoustic sound from surface pressure.
Provides stable and geometrically consistent results.
Abstract
Real-time fluid and aeroacoustic simulation on complex surfaces can have interactive applications - from globe-based weather visualizations to immersive computer games with physically accurate wind and sound. However, conventional grid-based solvers struggle with numerical instability near surface singularities, and mesh-based approaches lack a straightforward path to solving partial differential equations (PDEs) with stable, high-order accuracy. Our model presents a unified framework for real-time inviscid fluid simulation and aeroacoustics on spherical surfaces with embedded obstacles, combining the Closest Point Method (CPM), projection-based Navier-Stokes solvers, and the Ffowcs Williams-Hawkings (FWH) analogy. CPM enables surface PDEs to be solved in a Cartesian embedding without parametrization by restricting computation to a narrow band around the sphere. Each band point is…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Music Technology and Sound Studies · Lattice Boltzmann Simulation Studies
