Agentic Persona Control and Task State Tracking for Realistic User Simulation in Interactive Scenarios
Hareeshwar Karthikeyan

TL;DR
This paper introduces a multi-agent framework for realistic and explainable user simulation in interactive scenarios, leveraging persona control and task state tracking to improve the fidelity and diversity of simulated human interactions.
Contribution
The paper presents a novel multi-agent system with specialized agents for persona control and task tracking, enhancing realism and explainability in user simulation for conversational AI testing.
Findings
Complete system outperforms single-LLM baselines in simulation quality
Significant improvements in persona adherence and task accuracy
Framework demonstrates high realism and behavioral diversity
Abstract
Testing conversational AI systems at scale across diverse domains necessitates realistic and diverse user interactions capturing a wide array of behavioral patterns. We present a novel multi-agent framework for realistic, explainable human user simulation in interactive scenarios, using persona control and task state tracking to mirror human cognitive processes during goal-oriented conversations. Our system employs three specialized AI agents: (1) a User Agent to orchestrate the overall interaction, (2) a State Tracking Agent to maintain structured task state, and (3) a Message Attributes Generation Agent that controls conversational attributes based on task progress and assigned persona. To validate our approach, we implement and evaluate the framework for guest ordering at a restaurant with scenarios rich in task complexity, behavioral diversity, and conversational ambiguity. Through…
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Taxonomy
TopicsPersona Design and Applications · Social Robot Interaction and HRI · AI in Service Interactions
