Emerging from Ground: Addressing Intent Deviation in Tool-Using Agents via Deriving Real Calls into Virtual Trajectories
Qian Xiong, Yuekai Huang, Bo Yang, Yujia Zheng, Tianhao Li, Ziyou Jiang, Zhiyuan Chang, Zhaoyang Li, Huanxiang Feng, Mingyang Li

TL;DR
This paper introduces RISE, a novel method that synthesizes virtual trajectories and negative samples to improve intent alignment in tool-using LLM agents, significantly enhancing task completion and intent accuracy.
Contribution
RISE provides a new data synthesis approach using verified tool primitives and mutation, effectively addressing intent deviation and improving LLM performance in real-world tool-using scenarios.
Findings
Achieved 35.28% improvement in task completion.
Achieved 23.27% improvement in intent alignment.
Outperformed state-of-the-art methods by up to 54.93%.
Abstract
LLMs have advanced tool-using agents for real-world applications, yet they often lead to unexpected behaviors or results. Beyond obvious failures, the subtle issue of "intent deviation" severely hinders reliable evaluation and performance improvement. Existing post-training methods generally leverage either real system samples or virtual data simulated by LLMs. However, the former is costly due to reliance on hand-crafted user requests, while the latter suffers from distribution shift from the real tools in the wild. Additionally, both methods lack negative samples tailored to intent deviation scenarios, hindering effective guidance on preference learning. We introduce RISE, a "Real-to-Virtual" method designed to mitigate intent deviation. Anchoring on verified tool primitives, RISE synthesizes virtual trajectories and generates diverse negative samples through mutation on critical…
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Taxonomy
TopicsArtificial Intelligence in Games · Social Robot Interaction and HRI · Human-Automation Interaction and Safety
