Glance-or-Gaze: Incentivizing LMMs to Adaptively Focus Search via Reinforcement Learning
Hongbo Bai, Yujin Zhou, Yile Wu, Chi-Min Chan, Pengcheng Wen, Kunhao Pan, Sirui Han, Yike Guo

TL;DR
This paper introduces Glance-or-Gaze, a reinforcement learning framework for large multimodal models that actively select visual regions to improve complex visual query answering.
Contribution
It proposes a novel Selective Gaze mechanism and a dual-stage training strategy to enhance visual search and reasoning in multimodal models.
Findings
Achieves state-of-the-art results across six benchmarks.
Both Selective Gaze and complexity-adaptive RL are crucial for performance.
Reduces visual redundancy and noise in search processes.
Abstract
Large Multimodal Models (LMMs) have achieved remarkable success in visual understanding, yet they struggle with knowledge-intensive queries involving long-tail entities or evolving information due to static parametric knowledge. Recent search-augmented approaches attempt to address this limitation, but existing methods rely on indiscriminate whole-image retrieval that introduces substantial visual redundancy and noise, and lack deep iterative reflection, limiting their effectiveness on complex visual queries. To overcome these challenges, we propose Glance-or-Gaze (GoG), a fully autonomous framework that shifts from passive perception to active visual planning. GoG introduces a Selective Gaze mechanism that dynamically chooses whether to glance at global context or gaze into high-value regions, filtering irrelevant information before retrieval. We design a dual-stage training strategy:…
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