On the Role of Rotation Equivariance in Monocular 3D Human Pose Estimation
Pavlo Melnyk, Cuong Le, Urs Waldmann, Per-Erik Forss\'en, and Bastian Wandt

TL;DR
This paper demonstrates that incorporating 2D rotation equivariance into monocular 3D human pose estimation models improves accuracy and can be effectively learned through data augmentation, outperforming existing equivariant-by-design approaches.
Contribution
The study shows that 2D rotation equivariance enhances monocular 3D human pose estimation and can be learned without explicit architectural constraints, simplifying the model design.
Findings
Rotation equivariance improves pose estimation accuracy.
Augmentation-based learning outperforms equivariant-by-design methods.
Model achieves state-of-the-art results on standard benchmarks.
Abstract
Estimating 3D from 2D is one of the central tasks in computer vision. In this work, we consider the monocular setting, i.e. single-view input, for 3D human pose estimation (HPE). Here, the task is to predict a 3D point set of human skeletal joints from a single 2D input image. While by definition this is an ill-posed problem, recent work has presented methods that solve it with up to several-centimetre error. Typically, these methods employ a two-step approach, where the first step is to detect the 2D skeletal joints in the input image, followed by the step of 2D-to-3D lifting. We find that common lifting models fail when encountering a rotated input. We argue that learning a single human pose along with its in-plane rotations is considerably easier and more geometrically grounded than directly learning a point-to-point mapping. Furthermore, our intuition is that endowing the model with…
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Taxonomy
TopicsHuman Pose and Action Recognition · Robot Manipulation and Learning · Gait Recognition and Analysis
