Spherical Geometry Diffusion: Generating High-quality 3D Face Geometry via Sphere-anchored Representations
Junyi Zhang, Yiming Wang, Yunhong Lu, Qichao Wang, Wenzhe Qian, Xiaoyin Xu, David Gu, Min Zhang

TL;DR
This paper introduces a spherical geometry representation and diffusion framework for high-quality 3D face generation, improving geometric accuracy, controllability, and efficiency by leveraging sphere-anchored signals and 2D generative models.
Contribution
It proposes a novel sphere-anchored face representation and a diffusion-based generation method that enhances 3D face quality and controllability over prior approaches.
Findings
Outperforms existing methods in geometric quality and textual fidelity.
Enables diverse, controllable 3D face generation from text.
Improves inference efficiency in 3D face synthesis.
Abstract
A fundamental challenge in text-to-3D face generation is achieving high-quality geometry. The core difficulty lies in the arbitrary and intricate distribution of vertices in 3D space, making it challenging for existing models to establish clean connectivity and resulting in suboptimal geometry. To address this, our core insight is to simplify the underlying geometric structure by constraining the distribution onto a simple and regular manifold, a topological sphere. Building on this, we first propose the Spherical Geometry Representation, a novel face representation that anchors geometric signals to uniform spherical coordinates. This guarantees a regular point distribution, from which the mesh connectivity can be robustly reconstructed. Critically, this canonical sphere can be seamlessly unwrapped into a 2D map, creating a perfect synergy with powerful 2D generative models. We then…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Face recognition and analysis · 3D Shape Modeling and Analysis
