ICo3D: An Interactive Conversational 3D Virtual Human
Richard Shaw, Youngkyoon Jang, Athanasios Papaioannou, Arthur Moreau, Helisa Dhamo, Zhensong Zhang, Eduardo P\'erez-Pellitero

TL;DR
ICo3D introduces a photorealistic, interactive 3D virtual human avatar capable of real-time conversation, combining multi-view capture, advanced modeling, and large language models for immersive applications.
Contribution
The paper presents a novel method for creating animated, conversational 3D avatars with improved photorealism and seamless face-body merging, enabling real-time interactions.
Findings
Real-time conversational 3D avatar demonstrated in multiple use cases
Enhanced photorealism through SWinGS++ and HeadGaS++ models
Successful merging of face and body models without artifacts
Abstract
This work presents Interactive Conversational 3D Virtual Human (ICo3D), a method for generating an interactive, conversational, and photorealistic 3D human avatar. Based on multi-view captures of a subject, we create an animatable 3D face model and a dynamic 3D body model, both rendered by splatting Gaussian primitives. Once merged together, they represent a lifelike virtual human avatar suitable for real-time user interactions. We equip our avatar with an LLM for conversational ability. During conversation, the audio speech of the avatar is used as a driving signal to animate the face model, enabling precise synchronization. We describe improvements to our dynamic Gaussian models that enhance photorealism: SWinGS++ for body reconstruction and HeadGaS++ for face reconstruction, and provide as well a solution to merge the separate face and body models without artifacts. We also present a…
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Taxonomy
TopicsFace recognition and analysis · Social Robot Interaction and HRI · Human Motion and Animation
