What's it like to be a chat? On the co-simulation of artificial minds in human-AI conversations
Geoff Keeling, Winnie Street

TL;DR
This paper defends the view that characters in human-AI conversations are real, psychologically continuous entities emerging from shared co-simulation, challenging illusionist perspectives that see them as mere projections.
Contribution
It argues that characters are co-simulated in a shared conversational workspace, not internal to LLMs, and that this preserves psychological continuity and realism.
Findings
Characters are co-simulated by LLMs and users.
Attributing mental states to characters aids prediction of dialogue.
Psychological continuity is maintained across distributed LLMs.
Abstract
Large Language Models (LLMs) can simulate person-like things which at least appear to have stable behavioural and psychological dispositions. Call these things characters. Are characters minded and psychologically continuous entities with mental states like beliefs, desires and intentions? Illusionists about characters say No. On this view, characters are merely anthropomorphic projections in the mind of the user and so lack mental states. Jonathan Birch (2025) defends this view. He says that the distributed nature of LLM processing, in which several LLMs may be implicated in the simulation of a character in a single conversation, precludes the existence of a persistent minded entity that is identifiable with the character. Against illusionism, we argue for a realist position on which characters exist as minded and psychologically continuous entities. Our central point is that Birch's…
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Taxonomy
TopicsSocial Robot Interaction and HRI · Multimodal Machine Learning Applications · Language and cultural evolution
