The Cost of EFX: Generalized-Mean Welfare and Complexity Dichotomies with Few Surplus Items
Eugene Lim, Tzeh Yuan Neoh, Nicholas Teh

TL;DR
This paper investigates the computational complexity and welfare implications of EFX fairness in allocations with few surplus items, revealing sharp dichotomies and bounds depending on the welfare measure and constraints.
Contribution
It establishes complexity dichotomies for EFX with generalized-mean welfare, providing polynomial algorithms for certain cases and hardness results for others, especially with few surplus items.
Findings
NP-hardness for $p eq 0$ in welfare maximization under EFX
Polynomial-time algorithms for $p ightarrow -\infty$ and $p ightarrow 0$
Welfare loss bounds depending on the welfare measure and surplus items
Abstract
Envy-freeness up to any good (EFX) is a central fairness notion for allocating indivisible goods, yet its existence is unresolved in general. In the setting with few surplus items, where the number of goods exceeds the number of agents by a small constant (at most three), EFX allocations are guaranteed to exist, shifting the focus from existence to efficiency and computation. We study how EFX interacts with generalized-mean (-mean) welfare, which subsumes commonly-studied utilitarian (), Nash (), and egalitarian () objectives. We establish sharp complexity dichotomies at : for any fixed , both deciding whether EFX can attain the global -mean optimum and computing an EFX allocation maximizing -mean welfare are NP-hard, even with at most three surplus goods; in contrast, for any fixed , we give polynomial-time…
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Taxonomy
TopicsGame Theory and Voting Systems · Game Theory and Applications · Auction Theory and Applications
