Deep Feature Deformation Weights
Richard Liu, Itai Lang, Rana Hanocka

TL;DR
This paper introduces a real-time, data-driven mesh deformation technique that combines classical control with semantic understanding, enabling intuitive, high-resolution shape edits efficiently on consumer hardware.
Contribution
It presents barycentric feature distillation for robust, fast computation of deformation weights, integrating visual signals and symmetry detection for high-resolution mesh editing.
Findings
Real-time deformation weights for meshes up to 1 million faces.
Processing high-resolution meshes in minutes on consumer hardware.
Preservation of classical properties through feature space constraints.
Abstract
Handle-based mesh deformation is a classic paradigm in computer graphics which enables intuitive edits from sparse controls. Classical techniques are fast and precise, but require users to know ideal handle placement apriori, which can be unintuitive and inconsistent. Handle sets cannot be adjusted easily, as weights are typically optimized through energies defined by the handles. Modern data-driven methods, on the other hand, provide semantic edits but sacrifice fine-grained control and speed. We propose a technique that achieves the best of both worlds: deep feature proximity yields smooth, visual-aware deformation weights with no additional regularization. Importantly, these weights are computed in real-time for any surface point, unlike prior methods which require expensive optimization. We introduce barycentric feature distillation, an improved feature distillation pipeline which…
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Taxonomy
Topics3D Shape Modeling and Analysis · Face recognition and analysis · Human Motion and Animation
