SCE-SLAM: Scale-Consistent Monocular SLAM via Scene Coordinate Embeddings
Yuchen Wu, Jiahe Li, Xiaohan Yu, Lina Yu, Jin Zheng, Xiao Bai

TL;DR
SCE-SLAM introduces a novel monocular SLAM system that maintains scale consistency across large scenes by learning scene coordinate embeddings, significantly reducing drift and improving accuracy in real-time applications.
Contribution
The paper presents a new end-to-end SLAM framework that uses scene coordinate embeddings and geometry-guided aggregation to enforce scale consistency, addressing a key limitation of existing methods.
Findings
Reduces absolute trajectory error by 8.36m on KITTI dataset.
Maintains 36 FPS in large-scale scenes.
Achieves scale consistency across diverse environments.
Abstract
Monocular visual SLAM enables 3D reconstruction from internet video and autonomous navigation on resource-constrained platforms, yet suffers from scale drift, i.e., the gradual divergence of estimated scale over long sequences. Existing frame-to-frame methods achieve real-time performance through local optimization but accumulate scale drift due to the lack of global constraints among independent windows. To address this, we propose SCE-SLAM, an end-to-end SLAM system that maintains scale consistency through scene coordinate embeddings, which are learned patch-level representations encoding 3D geometric relationships under a canonical scale reference. The framework consists of two key modules: geometry-guided aggregation that leverages 3D spatial proximity to propagate scale information from historical observations through geometry-modulated attention, and scene coordinate bundle…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Advanced Vision and Imaging · Advanced Image and Video Retrieval Techniques
