Variable Basis Mapping for Real-Time Volumetric Visualization
Qibiao Li, Yuxuan Wang, Youcheng Cai, Huangsheng Du, Ligang Liu

TL;DR
This paper introduces Variable Basis Mapping, a novel framework that converts volumetric data into Gaussian Splatting representations via wavelet analysis, enabling real-time visualization with high fidelity.
Contribution
The paper presents a new wavelet-based method for fast, high-quality volumetric rendering through a compact transition bank and analytical Gaussian construction.
Findings
VBM significantly accelerates convergence in volumetric rendering
VBM improves rendering quality for large-scale datasets
Enables real-time volumetric visualization
Abstract
Real-time visualization of large-scale volumetric data remains challenging, as direct volume rendering and voxel-based methods suffer from prohibitively high computational cost. We propose Variable Basis Mapping (VBM), a framework that transforms volumetric fields into 3D Gaussian Splatting (3DGS) representations through wavelet-domain analysis. First, we precompute a compact Wavelet-to-Gaussian Transition Bank that provides optimal Gaussian surrogates for canonical wavelet atoms across multiple scales. Second, we perform analytical Gaussian construction that maps discrete wavelet coefficients directly to 3DGS parameters using a closed-form, mathematically principled rule. Finally, a lightweight image-space fine-tuning stage further refines the representation to improve rendering fidelity. Experiments on diverse datasets demonstrate that VBM significantly accelerates convergence and…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
