CEI: A Unified Interface for Cross-Embodiment Visuomotor Policy Learning in 3D Space
Tong Wu, Shoujie Li, Junhao Gong, Changqing Guo, Xingting Li, Shilong Mu, Wenbo Ding

TL;DR
This paper introduces CEI, a framework enabling the transfer of visuomotor policies across different robot embodiments by aligning trajectories based on functional similarity, demonstrated through extensive simulation and real-world experiments.
Contribution
The paper presents a novel cross-embodiment learning framework that aligns and transfers policies between diverse robot morphologies using gradient-based optimization of functional similarity.
Findings
Successfully transferred policies across 16 robot embodiments in simulation.
Achieved an 82.4% average transfer ratio in real-world tasks.
Extended CEI with spatial generalization and multimodal motion generation.
Abstract
Robotic foundation models trained on large-scale manipulation datasets have shown promise in learning generalist policies, but they often overfit to specific viewpoints, robot arms, and especially parallel-jaw grippers due to dataset biases. To address this limitation, we propose Cross-Embodiment Interface (\CEI), a framework for cross-embodiment learning that enables the transfer of demonstrations across different robot arm and end-effector morphologies. \CEI introduces the concept of \textit{functional similarity}, which is quantified using Directional Chamfer Distance. Then it aligns robot trajectories through gradient-based optimization, followed by synthesizing observations and actions for unseen robot arms and end-effectors. In experiments, \CEI transfers data and policies from a Franka Panda robot to \textbf{16} different embodiments across \textbf{3} tasks in simulation, and…
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Taxonomy
TopicsRobot Manipulation and Learning · Reinforcement Learning in Robotics · Social Robot Interaction and HRI
