MOSAIC-GS: Monocular Scene Reconstruction via Advanced Initialization for Complex Dynamic Environments
Svitlana Morkva, Maximum Wilder-Smith, Michael Oechsle, Alessio Tonioni, Marco Hutter, Vaishakh Patil

TL;DR
MOSAIC-GS is a fast, explicit monocular scene reconstruction method that leverages multiple geometric cues and advanced initialization to accurately recover dynamic scenes with non-rigid deformations in real-time.
Contribution
It introduces a novel initialization technique combining geometric cues and motion constraints, enabling efficient and high-quality dynamic scene reconstruction from monocular videos.
Findings
Faster optimization and rendering compared to existing methods
Maintains state-of-the-art reconstruction quality
Supports non-rigid deformations in dynamic scenes
Abstract
We present MOSAIC-GS, a novel, fully explicit, and computationally efficient approach for high-fidelity dynamic scene reconstruction from monocular videos using Gaussian Splatting. Monocular reconstruction is inherently ill-posed due to the lack of sufficient multiview constraints, making accurate recovery of object geometry and temporal coherence particularly challenging. To address this, we leverage multiple geometric cues, such as depth, optical flow, dynamic object segmentation, and point tracking. Combined with rigidity-based motion constraints, these cues allow us to estimate preliminary 3D scene dynamics during an initialization stage. Recovering scene dynamics prior to the photometric optimization reduces reliance on motion inference from visual appearance alone, which is often ambiguous in monocular settings. To enable compact representations, fast training, and real-time…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
