Learning Latent Action World Models In The Wild
Quentin Garrido, Tushar Nagarajan, Basile Terver, Nicolas Ballas, Yann LeCun, Michael Rabbat

TL;DR
This paper introduces a method for learning latent action world models directly from in-the-wild videos, enabling reasoning and planning without explicit action labels, and demonstrates their effectiveness in complex real-world scenarios.
Contribution
It presents a novel approach for learning continuous, constrained latent actions from diverse in-the-wild videos, expanding the applicability of world models beyond controlled environments.
Findings
Latent actions can capture complex real-world behaviors.
Continuous, constrained latent actions outperform vector quantization.
A controller can map known actions to latent space for planning.
Abstract
Agents capable of reasoning and planning in the real world require the ability of predicting the consequences of their actions. While world models possess this capability, they most often require action labels, that can be complex to obtain at scale. This motivates the learning of latent action models, that can learn an action space from videos alone. Our work addresses the problem of learning latent actions world models on in-the-wild videos, expanding the scope of existing works that focus on simple robotics simulations, video games, or manipulation data. While this allows us to capture richer actions, it also introduces challenges stemming from the video diversity, such as environmental noise, or the lack of a common embodiment across videos. To address some of the challenges, we discuss properties that actions should follow as well as relevant architectural choices and evaluations.…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Reinforcement Learning in Robotics · Robot Manipulation and Learning
