Differential Locally Injective Grid Deformation and Optimization
Julian Knodt, Seung-Hwan Baek

TL;DR
This paper introduces an inversion-free grid deformation technique that optimizes differential weights using vertex colorings, enabling smooth, local injective transformations for applications like inverse rendering and mesh parameterization.
Contribution
It is the first method to optimize grid vertices as differential elements with vertex-colorings, allowing concurrent optimization and straightforward local injectivity checks.
Findings
Enables smooth optimization manifold compared to direct vertex coordinate updates.
Allows independent vertex optimization using optimizers like Adam.
Demonstrates effectiveness in inverse rendering, image compression, and mesh parameterization.
Abstract
Grids are a general representation for capturing regularly-spaced information, but since they are uniform in space, they cannot dynamically allocate resolution to regions with varying levels of detail. There has been some exploration of indirect grid adaptivity by replacing uniform grids with tetrahedral meshes or locally subdivided grids, as inversion-free deformation of grids is difficult. This work develops an inversion-free grid deformation method that optimizes differential weight to adaptively compress space. The method is the first to optimize grid vertices as differential elements using vertex-colorings, decomposing a dense input linear system into many independent sets of vertices which can be optimized concurrently. This method is then also extended to optimize UV meshes with convex boundaries. Experimentally, this differential representation leads to a smoother optimization…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Computational Geometry and Mesh Generation
