IDESplat: Iterative Depth Probability Estimation for Generalizable 3D Gaussian Splatting
Wei Long, Haifeng Wu, Shiyin Jiang, Jinhua Zhang, Xinchun Ji, Shuhang Gu

TL;DR
IDESplat introduces an iterative depth estimation method using warp operations and epipolar attention to improve 3D Gaussian Splatting, achieving state-of-the-art results with real-time efficiency and strong generalization.
Contribution
It proposes a novel iterative depth boosting framework with a Depth Probability Boosting Unit for more accurate Gaussian mean prediction in 3D scene reconstruction.
Findings
Outperforms DepthSplat in PSNR by 0.33 dB on RE10K
Achieves 2.95 dB higher PSNR on DTU dataset
Uses significantly fewer parameters and memory
Abstract
Generalizable 3D Gaussian Splatting aims to directly predict Gaussian parameters using a feed-forward network for scene reconstruction. Among these parameters, Gaussian means are particularly difficult to predict, so depth is usually estimated first and then unprojected to obtain the Gaussian sphere centers. Existing methods typically rely solely on a single warp to estimate depth probability, which hinders their ability to fully leverage cross-view geometric cues, resulting in unstable and coarse depth maps. To address this limitation, we propose IDESplat, which iteratively applies warp operations to boost depth probability estimation for accurate Gaussian mean prediction. First, to eliminate the inherent instability of a single warp, we introduce a Depth Probability Boosting Unit (DPBU) that integrates epipolar attention maps produced by cascading warp operations in a multiplicative…
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Taxonomy
TopicsAdvanced Vision and Imaging · Video Coding and Compression Technologies · Human Pose and Action Recognition
