I2E: From Image Pixels to Actionable Interactive Environments for Text-Guided Image Editing
Jinghan Yu, Junhao Xiao, Chenyu Zhu, Jiaming Li, Jia Li, HanMing Deng, Xirui Wang, Guoli Jia, Jianjun Li, Xiang Bai, Bowen Zhou, Zhiyuan Ma

TL;DR
I2E introduces a structured, object-based approach to text-guided image editing, overcoming limitations of pixel-centric methods by decomposing images into objects and reasoning through atomic actions.
Contribution
The paper presents I2E, a novel framework that decomposes images into objects and uses a physics-aware agent for precise, multi-object editing based on complex instructions.
Findings
I2E outperforms existing methods on complex compositional editing tasks.
I2E maintains physical plausibility and multi-turn editing stability.
I2E-Bench provides a new benchmark for spatial reasoning and high-precision editing.
Abstract
Existing text-guided image editing methods primarily rely on end-to-end pixel-level inpainting paradigm. Despite its success in simple scenarios, this paradigm still significantly struggles with compositional editing tasks that require precise local control and complex multi-object spatial reasoning. This paradigm is severely limited by 1) the implicit coupling of planning and execution, 2) the lack of object-level control granularity, and 3) the reliance on unstructured, pixel-centric modeling. To address these limitations, we propose I2E, a novel "Decompose-then-Action" paradigm that revisits image editing as an actionable interaction process within a structured environment. I2E utilizes a Decomposer to transform unstructured images into discrete, manipulable object layers and then introduces a physics-aware Vision-Language-Action Agent to parse complex instructions into a series of…
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