Bayesian Inverse Games with High-Dimensional Multi-Modal Observations
Yash Jain, Xinjie Liu, Lasse Peters, David Fridovich-Keil, Ufuk Topcu

TL;DR
This paper introduces a Bayesian inverse game framework using variational autoencoders to infer agents' objectives from multi-modal observations, enhancing inference accuracy and safety in multi-agent decision-making.
Contribution
It develops a novel Bayesian inference method for inverse games that incorporates multiple observation modalities and provides uncertainty quantification, improving over existing point estimate approaches.
Findings
The framework accurately learns prior and posterior distributions of agent objectives.
It outperforms maximum likelihood methods in inference quality.
Multimodal inference reduces uncertainty when trajectory data is limited.
Abstract
Many multi-agent interaction scenarios can be naturally modeled as noncooperative games, where each agent's decisions depend on others' future actions. However, deploying game-theoretic planners for autonomous decision-making requires a specification of all agents' objectives. To circumvent this practical difficulty, recent work develops maximum likelihood techniques for solving inverse games that can identify unknown agent objectives from interaction data. Unfortunately, these methods only infer point estimates and do not quantify estimator uncertainty; correspondingly, downstream planning decisions can overconfidently commit to unsafe actions. We present an approximate Bayesian inference approach for solving the inverse game problem, which can incorporate observation data from multiple modalities and be used to generate samples from the Bayesian posterior over the hidden agent…
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Taxonomy
TopicsGaussian Processes and Bayesian Inference · Autonomous Vehicle Technology and Safety · Artificial Intelligence in Games
