Reach-Avoid Differential game with Reachability Analysis for UAVs: A decomposition approach
Minh Bui, Simon Monckton, Mo Chen

TL;DR
This paper introduces a novel decomposition approach for reach-avoid differential games involving UAVs, enabling the application of Hamilton-Jacobi reachability analysis in three-dimensional space by splitting the problem into horizontal and vertical sub-games.
Contribution
The work presents a new dimensionality reduction framework for 3D reach-avoid games, combining HJ analysis with a tracking control algorithm to guarantee capture and maintain optimality.
Findings
Successfully applied to 3D UAV capture scenarios
Maintains optimality and guarantees through decomposition
Validated in Gazebo simulator with quadrotors
Abstract
Reach-avoid (RA) games have significant applications in security and defense, particularly for unmanned aerial vehicles (UAVs). These problems are inherently challenging due to the need to consider obstacles, consider the adversarial nature of opponents, ensure optimality, and account for nonlinear dynamics. Hamilton-Jacobi (HJ) reachability analysis has emerged as a powerful tool for tackling these challenges; however, while it has been applied to games involving two spatial dimensions, directly extending this approach to three spatial dimensions is impossible due to high dimensionality. On the other hand, alternative approaches for solving RA games lack the generality to consider games with three spatial dimensions involving agents with non-trivial system dynamics. In this work, we propose a novel framework for dimensionality reduction by decomposing the problem into a horizontal RA…
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Taxonomy
TopicsGuidance and Control Systems · Adaptive Dynamic Programming Control · Extremum Seeking Control Systems
