Evolutionary Cooperation with Game Transitions via Markov Decision Chain in Networked Population
Chaoyang Luo, Yuji Zhang, Minyu Feng, Attila Szolnoki

TL;DR
This paper models the evolution of cooperation in networked populations using Markov decision chains to analyze game transitions and their effects on strategy dynamics, revealing that strategic transitions can promote cooperation.
Contribution
It introduces a Markov decision chain based model for game transitions and extends strategy imitation to multiple rounds, providing new insights into cooperation evolution.
Findings
Game transitions driven by strategies promote cooperation
Higher transition rates accelerate cooperative behavior
Different Markov chains offer practical guidance for swarm intelligence
Abstract
Individual cooperative strategy influences the surrounding dynamic population, which in turn affects cooperative strategy. To better model this phenomenon, we develop a Markov decision chain based game transitions model and examine the dynamic transitions in game states of individuals within a network and their impact on the strategy's evolution. Additionally, we extend single-round strategy imitation to multiple rounds to better capture players' potential non-rational behavior. Using intensive simulations, we explore the effects of transition probabilities and game parameters on game transitions and cooperation. Our study finds that strategy-driven game transitions promote cooperation, and increasing the transition rates of Markov decision chains can significantly accelerate this process. By designing different Markov decision chains, these results provide simulation based guidance for…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Reinforcement Learning in Robotics · Game Theory and Applications
