3D-RE-GEN: 3D Reconstruction of Indoor Scenes with a Generative Framework
Tobias Sautter, Jan-Niklas Dihlmann, Hendrik P.A. Lensch

TL;DR
3D-RE-GEN is a novel framework that reconstructs detailed, modifiable 3D indoor scenes from a single image, integrating generative models and spatial optimization for realistic, artist-friendly outputs.
Contribution
It introduces a compositional pipeline combining multiple models and a novel 4-DoF optimization to improve scene reconstruction and realism from a single image.
Findings
Achieves state-of-the-art scene reconstruction performance.
Produces coherent, modifiable 3D scenes with realistic backgrounds.
Effectively reconstructs occluded objects using generative models.
Abstract
Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant advances, current textured mesh scene reconstruction methods are far from artist ready, suffering from incorrect object decomposition, inaccurate spatial relationships, and missing backgrounds. We present 3D-RE-GEN, a compositional framework that reconstructs a single image into textured 3D objects and a background. We show that combining state of the art models from specific domains achieves state of the art scene reconstruction performance, addressing artists' requirements. Our reconstruction pipeline integrates models for asset detection, reconstruction, and placement, pushing certain models beyond their originally intended domains. Obtaining…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
