Explorable Ideas: Externalizing Ideas as Explorable Environments
Euijun Jung, Jingyu Lee, Minji Kim, Youngki Lee

TL;DR
Explorable Ideas introduces a VR framework that externalizes abstract concepts into navigable environments, enhancing exploration, engagement, and workflow flexibility for creative and educational tasks.
Contribution
It presents a novel VR-based framework and a prototype system, Idea Islands, for externalizing and exploring abstract ideas in immersive environments.
Findings
Overview perspectives improve strategic breadth.
Immersion increases engagement through embodied presence.
Seamless transitions enable flexible exploration workflows.
Abstract
Working with abstract information often relies on static, symbolic representations that constrain exploration. We introduce Explorable Ideas, a framework that externalizes abstract concepts into explorable environments where physical navigation coordinates conceptual exploration. To investigate its practical value, we designed Idea Islands, a VR probe for ideation tasks, and conducted two controlled studies with 19 participants. Results show that overview perspectives foster strategic breadth while immersion sustains engagement through embodied presence, and that seamless transitions enable flexible workflows combining both modes. These findings validate the framework's design considerations and yield design implications for building future systems that treat information as explorable territory across creative, educational, and knowledge-intensive domains.
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Taxonomy
TopicsInteractive and Immersive Displays · Augmented Reality Applications · Innovative Human-Technology Interaction
