Solving the Dirac equation on a GPU for strong-field processes in multidimensional background fields
Greger Torgrimsson

TL;DR
This paper presents a GPU-based method for efficiently solving the Dirac equation in complex, multidimensional background fields, enabling advanced simulations of strong-field quantum processes with significant speed improvements.
Contribution
The authors introduce a GPU-accelerated approach using JAX to solve the Dirac equation in higher-dimensional fields, surpassing previous CPU-based methods in speed and complexity handling.
Findings
GPU implementation is orders of magnitude faster than CPU
Able to handle 2+1 and 3+1 dimensional background fields
Results agree with worldline-instanton approximations
Abstract
In this paper, we show how to solve the Dirac equation, , on a GPU. This is orders of magnitude faster than solving it on CPU and allows us to consider background fields, , that depend on or even coordinates. Our approach is conveniently implemented using the computational library JAX. We show how to obtain the probabilities of Schwinger and nonlinear Breit-Wheeler pair production from these solutions using a scattered-wave-function approach and compare the results with the worldline-instanton approximations.
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Taxonomy
TopicsQuantum chaos and dynamical systems · Scientific Research and Discoveries · Theoretical and Computational Physics
