Towards Physically-Based Sky-Modeling For Image Based Lighting
Ian J. Maquignaz

TL;DR
This paper introduces AllSky, a novel HDRI-based sky-model that enables photorealistic outdoor scene rendering with user-controlled sun and cloud positioning, surpassing existing DNN models in realism and flexibility.
Contribution
We propose AllSky, a physically-based, learnable sky-model from HDRI data that supports user control and achieves state-of-the-art performance in sky modeling.
Findings
AllSky outperforms existing DNN sky-models in realism and flexibility.
Current DNN models cannot match physically captured HDRI in scene re-lighting.
Existing models lack scalability and accuracy for downstream applications.
Abstract
Accurate environment maps are a key component for rendering photorealistic outdoor scenes with coherent illumination. They enable captivating visual arts, immersive virtual reality, and a wide range of engineering and scientific applications. Recent works have extended sky-models to be more comprehensive and inclusive of cloud formations but, as we demonstrate, existing methods fall short in faithfully recreating natural skies. Though in recent years the visual quality of DNN-generated High Dynamic Range Imagery (HDRI) has greatly improved, the environment maps generated by DNN sky-models do not re-light scenes with the same tones, shadows, and illumination as physically captured HDR imagery. In this work, we demonstrate progress in HDR literature to be tangential to sky-modelling as current works cannot support both photorealism and the 22 f-stops required for the Full Dynamic Range…
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Taxonomy
TopicsImage Enhancement Techniques · Computer Graphics and Visualization Techniques · Advanced Vision and Imaging
