Development of Immersive Virtual and Augmented Reality-Based Joint Attention Training Platform for Children with Autism
Ashirbad Samantaray, Taranjit Kaur, Sapna S Mishra, Kritika Lohia, Chayan Majumder, Sheffali Gulati, Tapan Kumar Gandhi

TL;DR
This study introduces a novel AR/VR platform for joint attention training in children with autism, demonstrating AR's superior effectiveness in response accuracy and speed, with implications for early intervention.
Contribution
The paper presents a new immersive AR/VR platform specifically designed for joint attention training in children with autism, incorporating eye gaze interactions for focused engagement.
Findings
AR responses were significantly faster than VR responses in NT children.
AR platform achieved higher correctness rate (92.30%) in ASD participants than VR (69.49%).
Response time correlated with CARS scores in ASD participants.
Abstract
Joint Attention (JA), a crucial social skill for developing shared focus, is often impaired in children with Autism Spectrum Disorder (ASD), affecting social communication and highlighting the need for early intervention. Addressing gaps in prior research, such as limited use of immersive technology and reliance on distracting peripherals, we developed a novel JA training platform using Augmented Reality (AR) and Virtual Reality (VR) devices. The platform integrates eye gaze-based interactions to ensure participants undivided attention. To validate the platform, we conducted experiments on ASD (N=19) and Neurotypical (NT) (N=13) participants under a trained pediatric neurologist's supervision. For quantitative analysis, we employed key measures such as the number of correct responses, the duration of establishing eye contact (s), and the duration of registering a response (s), along…
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Taxonomy
TopicsAutism Spectrum Disorder Research · Gaze Tracking and Assistive Technology · Face Recognition and Perception
