MVGSR: Multi-View Consistent 3D Gaussian Super-Resolution via Epipolar Guidance
Kaizhe Zhang, Shinan Chen, Qian Zhao, Weizhan Zhang, Caixia Yan, Yudeng Xin

TL;DR
MVGSR introduces a multi-view consistent super-resolution framework for 3D Gaussian Splatting that leverages epipolar-guided attention and auxiliary view selection to improve high-resolution rendering quality and consistency across views.
Contribution
The paper presents the first epipolar-constrained multi-view attention mechanism for 3DGS super-resolution and an auxiliary view selection method for unstructured multi-view datasets.
Findings
Achieves state-of-the-art results on 3DGS SR benchmarks.
Enhances geometric consistency and detail fidelity in 3D reconstructions.
Effective on both object-centric and scene-level datasets.
Abstract
Scenes reconstructed by 3D Gaussian Splatting (3DGS) trained on low-resolution (LR) images are unsuitable for high-resolution (HR) rendering. Consequently, a 3DGS super-resolution (SR) method is needed to bridge LR inputs and HR rendering. Early 3DGS SR methods rely on single-image SR networks, which lack cross-view consistency and fail to fuse complementary information across views. More recent video-based SR approaches attempt to address this limitation but require strictly sequential frames, limiting their applicability to unstructured multi-view datasets. In this work, we introduce Multi-View Consistent 3D Gaussian Splatting Super-Resolution (MVGSR), a framework that focuses on integrating multi-view information for 3DGS rendering with high-frequency details and enhanced consistency. We first propose an Auxiliary View Selection Method based on camera poses, making our method…
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Taxonomy
TopicsAdvanced Image Processing Techniques · Advanced Vision and Imaging · Image and Video Quality Assessment
