On a Roll Again: Analysis of a Dice Removal Game
Francesco Camellini (1), Wissam Ghantous (2), Andrea M. Lanocita (1), Layna E. Mangiapanello (3), Steven J. Miller (4), Garrett Tresch (5), Elif Z. Yildirim (6) ((1) Politecnico di Milano, (2) University of Central Florida, (3) Missouri State University, (4) Williams College

TL;DR
This paper analyzes a dice removal game, deriving recursive and explicit formulas for the expected number of turns and variance, and models the game as the maximum of i.i.d. geometric variables, contributing new insights to a previously unstudied problem.
Contribution
It provides the first analysis of this dice removal game, including recursive and explicit formulas for expectation and variance, and connects it to geometric distributions.
Findings
Derived recursive and explicit formulas for expected turns and variance.
Established bounds for expectation and variance.
Modeled the game as the maximum of i.i.d. geometric variables.
Abstract
Suppose we have dice, each with faces (assume ). On the first turn, roll all of them, and remove from play those that rolled an . Roll all of the remaining dice. In general, if at a certain turn you are left with dice, roll all of them and remove from play those that rolled a . The game ends when you are left with no dice to roll. For such that , let be the random variable for the number of turns to finish the game rolling dice with faces. We find recursive and non-recursive solutions for and , and bounds for both values. Moreover, we show that can also be modeled as the maximum of a sequence of i.i.d. geometrically distributed random variables. Although, as far as we know, this game hasn't been studied before, similar problems have.
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Taxonomy
TopicsStochastic processes and statistical mechanics · Random Matrices and Applications · Theoretical and Computational Physics
