D$^2$GSLAM: 4D Dynamic Gaussian Splatting SLAM
Siting Zhu, Yuxiang Huang, Wenhua Wu, Chaokang Jiang, Yongbo Chen, I-Ming Chen, Hesheng Wang

TL;DR
D$^2$GSLAM is a dynamic SLAM system that accurately reconstructs and tracks moving objects and scenes using Gaussian representations, enabling better performance in dynamic environments.
Contribution
The paper introduces a novel dynamic SLAM system with geometric-based dynamic segmentation, composite static-dynamic Gaussian mapping, and motion-aware pose refinement, advancing dynamic scene understanding.
Findings
Superior mapping and tracking accuracy in dynamic scenes
Effective dynamic-static scene separation using geometric cues
Accurate dynamic object modeling and motion estimation
Abstract
Recent advances in Dense Simultaneous Localization and Mapping (SLAM) have demonstrated remarkable performance in static environments. However, dense SLAM in dynamic environments remains challenging. Most methods directly remove dynamic objects and focus solely on static scene reconstruction, which ignores the motion information contained in these dynamic objects. In this paper, we present DGSLAM, a novel dynamic SLAM system utilizing Gaussian representation, which simultaneously performs accurate dynamic reconstruction and robust tracking within dynamic environments. Our system is composed of four key components: (i) We propose a geometric-prompt dynamic separation method to distinguish between static and dynamic elements of the scene. This approach leverages the geometric consistency of Gaussian representation and scene geometry to obtain coarse dynamic regions. The regions then…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
