MoRel: Long-Range Flicker-Free 4D Motion Modeling via Anchor Relay-based Bidirectional Blending with Hierarchical Densification
Sangwoon Kwak, Weeyoung Kwon, Jun Young Jeong, Geonho Kim, Won-Sik Cheong, Jihyong Oh

TL;DR
MoRel introduces a novel 4D Gaussian Splatting framework with anchor relay-based bidirectional blending and hierarchical densification, enabling long-range, flicker-free, and memory-efficient dynamic scene modeling.
Contribution
The paper presents MoRel, a new 4DGS method that improves long-range dynamic scene modeling with bidirectional blending and hierarchical densification, addressing previous limitations in memory and flickering.
Findings
Achieves temporally coherent, flicker-free long-range 4D reconstructions.
Maintains bounded memory usage while handling complex dynamic scenes.
Demonstrates scalability and efficiency on a new long-range 4D motion dataset.
Abstract
Recent advances in 4D Gaussian Splatting (4DGS) have extended the high-speed rendering capability of 3D Gaussian Splatting (3DGS) into the temporal domain, enabling real-time rendering of dynamic scenes. However, one of the major remaining challenges lies in modeling long-range motion-contained dynamic videos, where a naive extension of existing methods leads to severe memory explosion, temporal flickering, and failure to handle appearing or disappearing occlusions over time. To address these challenges, we propose a novel 4DGS framework characterized by an Anchor Relay-based Bidirectional Blending (ARBB) mechanism, named MoRel, which enables temporally consistent and memory-efficient modeling of long-range dynamic scenes. Our method progressively constructs locally canonical anchor spaces at key-frame time index and models inter-frame deformations at the anchor level, enhancing…
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Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Vision and Imaging · Generative Adversarial Networks and Image Synthesis
