Geometry-Aware Sparse Depth Sampling for High-Fidelity RGB-D Depth Completion in Robotic Systems
Tony Salloom, Dandi Zhou, Xinhai Sun

TL;DR
This paper introduces a geometry-aware sparse depth sampling method for RGB-D depth completion, leveraging surface normal estimation to improve the realism and accuracy of depth maps in robotic perception tasks.
Contribution
It proposes a PCA-based normal-guided sampling strategy that better models real sensor reliability, enhancing depth completion performance.
Findings
Improves depth map accuracy and detail near edges.
Reduces artifacts and biases in completed depth maps.
Produces training data that better reflects real sensor behavior.
Abstract
Accurate three-dimensional perception is essential for modern industrial robotic systems that perform manipulation, inspection, and navigation tasks. RGB-D and stereo vision sensors are widely used for this purpose, but the depth maps they produce are often noisy, incomplete, or biased due to sensor limitations and environmental conditions. Depth completion methods aim to generate dense, reliable depth maps from RGB images and sparse depth input. However, a key limitation in current depth completion pipelines is the unrealistic generation of sparse depth: sparse pixels are typically selected uniformly at random from dense ground-truth depth, ignoring the fact that real sensors exhibit geometry-dependent and spatially nonuniform reliability. In this work, we propose a normal-guided sparse depth sampling strategy that leverages PCA-based surface normal estimation on the RGB-D point cloud…
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Taxonomy
TopicsAdvanced Vision and Imaging · Robotics and Sensor-Based Localization · Optical measurement and interference techniques
