Multi-Domain Motion Embedding: Expressive Real-Time Mimicry for Legged Robots
Matthias Heyrman, Chenhao Li, Victor Klemm, Dongho Kang, Stelian Coros, and Marco Hutter

TL;DR
This paper introduces Multi-Domain Motion Embedding (MDME), a novel motion representation that captures both structured and irregular motion patterns, enabling real-time, accurate, and generalizable robot imitation across diverse styles and morphologies.
Contribution
We propose MDME, a wavelet-based and probabilistic motion embedding that unifies structured and unstructured features for improved real-time robot motion imitation.
Findings
MDME outperforms prior methods in motion reconstruction fidelity.
MDME generalizes well to unseen motions and styles.
MDME enables zero-shot real-time motion style reproduction.
Abstract
Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not attempt to jointly capture structured periodic patterns and irregular variations in human and animal movement. To address this, we present Multi-Domain Motion Embedding (MDME), a motion representation that unifies the embedding of structured and unstructured features using a wavelet-based encoder and a probabilistic embedding in parallel. This produces a rich representation of reference motions from a minimal input set, enabling improved generalization across diverse motion styles and morphologies. We evaluate MDME on retargeting-free real-time motion imitation by conditioning robot control policies on the learned embeddings, demonstrating accurate…
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Taxonomy
TopicsRobot Manipulation and Learning · Human Motion and Animation · Human Pose and Action Recognition
