AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editing
Ziming Hong, Tianyu Huang, Runnan Chen, Shanshan Ye, Mingming Gong, Bo Han, Tongliang Liu

TL;DR
AdLift introduces a novel 3D asset safeguarding method that lifts 2D adversarial perturbations into 3D Gaussian representations, effectively preventing unauthorized instruction-driven edits across multiple views.
Contribution
This work is the first to propose a 3D safeguard for Gaussian Splatting assets by lifting 2D adversarial perturbations into 3D, ensuring view-generalizable protection.
Findings
Effectively prevents instruction-driven editing of 3D assets.
Maintains invisibility of perturbations across views.
Demonstrates robustness against state-of-the-art editing methods.
Abstract
Recent studies have extended diffusion-based instruction-driven 2D image editing pipelines to 3D Gaussian Splatting (3DGS), enabling faithful manipulation of 3DGS assets and greatly advancing 3DGS content creation. However, it also exposes these assets to serious risks of unauthorized editing and malicious tampering. Although imperceptible adversarial perturbations against diffusion models have proven effective for protecting 2D images, applying them to 3DGS encounters two major challenges: view-generalizable protection and balancing invisibility with protection capability. In this work, we propose the first editing safeguard for 3DGS, termed AdLift, which prevents instruction-driven editing across arbitrary views and dimensions by lifting strictly bounded 2D adversarial perturbations into 3D Gaussian-represented safeguard. To ensure both adversarial perturbations effectiveness and…
Peer Reviews
Decision·Submitted to ICLR 2026
1. The idea of lifting perturbations from 2D to 3D to achieve view-consistent adversarial protection is novel and well-motivated. 2. The paper is well-written and well-organized 3. Comprehensive experiments across 2D image editing, global, and local 3DGS editing show consistent results.
1. The proposed method assumes full white-box access to the editing model (e.g., InstructPix2Pix or Instruct-GS2GS) to obtain gradients for adversarial optimization. However, in practice, the attacker may use a variety of proprietary or black-box diffusion-based models. The perturbations optimized against one editing model may not generalize to others. The paper lacks experiments to show the transferability and robustness of the method effectiveness across models, a “protected” 3DGS asset might
1. The paper highlights an important and timely issue, security risks of instruction-driven 3DGS editing, making it a potentially impactful line of research. 2. The proposed Lifted PGD framework is presented with mathematical detail, algorithmic steps, and visual diagrams, which aids clarity. 3. Evidence of feasibility: The experiments, though limited, demonstrate that adversarial perturbations can be adapted from 2D to 3DGS to some extent, offering preliminary validation.
1. The core idea is essentially extending 2D PGD adversarial training into 3D Gaussian Splatting, with rendering-space constraints for imperceptibility. This is more of an adaptation than a fundamentally new paradigm. The paper repeatedly claims to be the first to propose active protection for 3DGS, but prior work on watermarking, Gaussian perturbations, and 2D adversarial protection already covers similar ground. The novelty is overstated. Theoretical contribution is thin: the method descriptio
- The paper addresses an interesting and practical problem in anti-editing for 3D content protection. - The proposed method is technically sound and reasonable. - Experimental results across multiple scenes demonstrate performance improvements.
- The technical innovation appears limited. The proposed approach essentially adds adversarial perturbations to 2D images and then reconstructs them via Gaussian Splatting. While effective, it largely adopts conventional 2D anti-editing optimization with an additional 3DGS reconstruction step, which reduces its novelty and technical contribution to the community. - The experimental evaluation is limited to only four scenes, which may be insufficient to robustly assess the generality and effecti
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Taxonomy
TopicsAdversarial Robustness in Machine Learning · Digital Media Forensic Detection · Generative Adversarial Networks and Image Synthesis
