Physics Informed Human Posture Estimation Based on 3D Landmarks from Monocular RGB-Videos
Tobias Leuthold, Michele Xiloyannis, and Yves Zimmermann

TL;DR
This paper introduces a real-time, physics-informed post-processing method that enhances 3D human pose estimation from monocular videos by integrating anatomical constraints, leading to more accurate and consistent results for applications like physiotherapy and sports coaching.
Contribution
It proposes a novel fusion algorithm combining BlazePose 3D and 2D estimations with biomechanical constraints, improving pose accuracy and anatomical consistency.
Findings
10.2% reduction in 3D MPJPE
16.6% decrease in angle errors
Robust, real-time performance on consumer devices
Abstract
Applications providing automated coaching for physical training are increasing in popularity, for example physical therapy. These applications rely on accurate and robust pose estimation using monocular video streams. State-of-the-art models like BlazePose excel in real-time pose tracking, but their lack of anatomical constraints indicates improvement potential by including physical knowledge. We present a real-time post-processing algorithm fusing the strengths of BlazePose 3D and 2D estimations using a weighted optimization, penalizing deviations from expected bone length and biomechanical models. Bone length estimations are refined to the individual anatomy using a Kalman filter with adapting measurement trust. Evaluation using the Physio2.2M dataset shows a 10.2 percent reduction in 3D MPJPE and a 16.6 percent decrease in errors of angles between body segments compared to BlazePose…
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Taxonomy
TopicsHuman Pose and Action Recognition · Stroke Rehabilitation and Recovery · Balance, Gait, and Falls Prevention
