Shoot-Bounce-3D: Single-Shot Occlusion-Aware 3D from Lidar by Decomposing Two-Bounce Light
Tzofi Klinghoffer, Siddharth Somasundaram, Xiaoyu Xiang, Yuchen Fan, Christian Richardt, Akshat Dave, Ramesh Raskar, Rakesh Ranjan

TL;DR
This paper introduces a data-driven method for reconstructing 3D scenes from single-photon lidar data that accounts for occlusions and specular reflections by decomposing two-bounce light, enabling dense depth and geometry recovery in complex scenes.
Contribution
We develop the first large-scale simulated dataset and a novel learning-based approach to invert complex light transport in single-photon lidar for 3D scene reconstruction.
Findings
Successfully decomposed two-bounce light into scene components
Reconstructed dense 3D geometry including occlusions and mirrors
Demonstrated single-shot 3D recovery in complex indoor scenes
Abstract
3D scene reconstruction from a single measurement is challenging, especially in the presence of occluded regions and specular materials, such as mirrors. We address these challenges by leveraging single-photon lidars. These lidars estimate depth from light that is emitted into the scene and reflected directly back to the sensor. However, they can also measure light that bounces multiple times in the scene before reaching the sensor. This multi-bounce light contains additional information that can be used to recover dense depth, occluded geometry, and material properties. Prior work with single-photon lidar, however, has only demonstrated these use cases when a laser sequentially illuminates one scene point at a time. We instead focus on the more practical - and challenging - scenario of illuminating multiple scene points simultaneously. The complexity of light transport due to the…
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Taxonomy
TopicsAdvanced Optical Sensing Technologies · Computer Graphics and Visualization Techniques · Advanced Vision and Imaging
