VG3T: Visual Geometry Grounded Gaussian Transformer
Junho Kim, Seongwon Lee

TL;DR
VG3T introduces a multi-view Gaussian transformer that improves 3D scene reconstruction by directly predicting semantically attributed Gaussians, enhancing coherence and efficiency over prior view-by-view methods.
Contribution
The paper presents a novel multi-view Gaussian prediction framework with Grid-Based Sampling and Positional Refinement, addressing fragmentation and density bias issues in 3D scene modeling.
Findings
Achieves 1.7% higher mIoU on nuScenes benchmark.
Uses 46% fewer primitives than previous state-of-the-art.
Demonstrates improved coherence and efficiency in 3D scene representation.
Abstract
Generating a coherent 3D scene representation from multi-view images is a fundamental yet challenging task. Existing methods often struggle with multi-view fusion, leading to fragmented 3D representations and sub-optimal performance. To address this, we introduce VG3T, a novel multi-view feed-forward network that predicts a 3D semantic occupancy via a 3D Gaussian representation. Unlike prior methods that infer Gaussians from single-view images, our model directly predicts a set of semantically attributed Gaussians in a joint, multi-view fashion. This novel approach overcomes the fragmentation and inconsistency inherent in view-by-view processing, offering a unified paradigm to represent both geometry and semantics. We also introduce two key components, Grid-Based Sampling and Positional Refinement, to mitigate the distance-dependent density bias common in pixel-aligned Gaussian…
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Taxonomy
TopicsAdvanced Vision and Imaging · 3D Shape Modeling and Analysis · Robotics and Sensor-Based Localization
