BulletTime: Decoupled Control of Time and Camera Pose for Video Generation
Yiming Wang, Qihang Zhang, Shengqu Cai, Tong Wu, Jan Ackermann, Zhengfei Kuang, Yang Zheng, Frano Raji\v{c}, Siyu Tang, Gordon Wetzstein

TL;DR
BulletTime introduces a novel 4D-controllable video diffusion framework that decouples scene dynamics from camera pose, enabling precise manipulation of both aspects for high-quality video generation.
Contribution
The paper presents a new 4D-controllable video diffusion model with explicit decoupling of scene dynamics and camera pose, along with a curated dataset for training.
Findings
Achieves robust real-world 4D control across diverse patterns
Maintains high generation quality
Outperforms prior methods in controllability
Abstract
Emerging video diffusion models achieve high visual fidelity but fundamentally couple scene dynamics with camera motion, limiting their ability to provide precise spatial and temporal control. We introduce a 4D-controllable video diffusion framework that explicitly decouples scene dynamics from camera pose, enabling fine-grained manipulation of both scene dynamics and camera viewpoint. Our framework takes continuous world-time sequences and camera trajectories as conditioning inputs, injecting them into the video diffusion model through a 4D positional encoding in the attention layer and adaptive normalizations for feature modulation. To train this model, we curate a unique dataset in which temporal and camera variations are independently parameterized; this dataset will be made public. Experiments show that our model achieves robust real-world 4D control across diverse timing patterns…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Generative Adversarial Networks and Image Synthesis · Human Pose and Action Recognition
