Model-Based and Sample-Efficient AI-Assisted Math Discovery in Sphere Packing
Rasul Tutunov, Alexandre Maraval, Antoine Grosnit, Xihan Li, Jun Wang, Haitham Bou-Ammar

TL;DR
This paper introduces a model-based, sample-efficient AI approach to improve upper bounds in sphere packing problems, demonstrating progress in dimensions 4-16 through a novel decision process and search framework.
Contribution
It formulates SDP construction as a sequential decision process and applies Bayesian optimization with Monte Carlo Tree Search to achieve new bounds in sphere packing.
Findings
Achieved new state-of-the-art upper bounds in dimensions 4-16.
Demonstrated the effectiveness of model-based search in mathematically rigid problems.
Showed that AI can make tangible progress on evaluation-limited geometric problems.
Abstract
Sphere packing, Hilbert's eighteenth problem, asks for the densest arrangement of congruent spheres in n-dimensional Euclidean space. Although relevant to areas such as cryptography, crystallography, and medical imaging, the problem remains unresolved: beyond a few special dimensions, neither optimal packings nor tight upper bounds are known. Even a major breakthrough in dimension , later recognised with a Fields Medal, underscores its difficulty. A leading technique for upper bounds, the three-point method, reduces the problem to solving large, high-precision semidefinite programs (SDPs). Because each candidate SDP may take days to evaluate, standard data-intensive AI approaches are infeasible. We address this challenge by formulating SDP construction as a sequential decision process, the SDP game, in which a policy assembles SDP formulations from a set of admissible components.…
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Taxonomy
TopicsAdvanced Optimization Algorithms Research · Stochastic Gradient Optimization Techniques · Mathematical Approximation and Integration
