SPLICE: Part-Level 3D Shape Editing from Local Semantic Extraction to Global Neural Mixing
Jin Zhou, Hongliang Yang, Pengfei Xu, Hui Huang

TL;DR
SPLICE introduces a part-level neural implicit representation for 3D shapes that allows intuitive, structure-aware editing operations like translation, rotation, and part mixing, improving flexibility and fidelity in shape manipulation.
Contribution
The paper proposes a novel part-level neural implicit model with independent part encoding and a global attention decoder for high-fidelity, structure-aware 3D shape editing.
Findings
Outperforms existing methods in qualitative shape editing tasks
Enables flexible part-level transformations and mixing
Maintains semantic consistency and structural plausibility
Abstract
Neural implicit representations of 3D shapes have shown great potential in 3D shape editing due to their ability to model high-level semantics and continuous geometric representations. However, existing methods often suffer from limited editability, lack of part-level control, and unnatural results when modifying or rearranging shape parts. In this work, we present SPLICE, a novel part-level neural implicit representation of 3D shapes that enables intuitive, structure-aware, and high-fidelity shape editing. By encoding each shape part independently and positioning them using parameterized Gaussian ellipsoids, SPLICE effectively isolates part-specific features while discarding global context that may hinder flexible manipulation. A global attention-based decoder is then employed to integrate parts coherently, further enhanced by an attention-guiding filtering mechanism that prevents…
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Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Materials and Mechanics · Interactive and Immersive Displays
