PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenes
Derui Shan, Qian Qiao, Hao Lu, Tao Du, Peng Lu

TL;DR
PolarGuide-GSDR introduces a polarization-guided 3D Gaussian Splatting framework that achieves real-time, high-fidelity reflective scene reconstruction without environment maps, advancing neural rendering techniques.
Contribution
It is the first to embed polarization priors into 3D Gaussian Splatting, enhancing reflection separation and scene reconstruction in real-time.
Findings
State-of-the-art in specular reconstruction and normal estimation.
Achieves real-time rendering of complex reflective scenes.
No reliance on environment maps or restrictive material assumptions.
Abstract
Polarization-aware Neural Radiance Fields (NeRF) enable novel view synthesis of specular-reflection scenes but face challenges in slow training, inefficient rendering, and strong dependencies on material/viewpoint assumptions. However, 3D Gaussian Splatting (3DGS) enables real-time rendering yet struggles with accurate reflection reconstruction from reflection-geometry entanglement, adding a deferred reflection module introduces environment map dependence. We address these limitations by proposing PolarGuide-GSDR, a polarization-forward-guided paradigm establishing a bidirectional coupling mechanism between polarization and 3DGS: first 3DGS's geometric priors are leveraged to resolve polarization ambiguity, and then the refined polarization information cues are used to guide 3DGS's normal and spherical harmonic representation. This process achieves high-fidelity reflection separation…
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Taxonomy
TopicsOptical Polarization and Ellipsometry · Neural Networks and Reservoir Computing · Advanced Optical Imaging Technologies
