$\mathbf{M^3A}$ Policy: Mutable Material Manipulation Augmentation Policy through Photometric Re-rendering
Jiayi Li, Yuxuan Hu, Haoran Geng, Xiangyu Chen, Chuhao Zhou, Ziteng Cui, Jianfei Yang

TL;DR
This paper introduces M$^3$A, a photometric re-rendering framework that generates diverse material appearances from a single demonstration, significantly improving robotic manipulation policies' ability to generalize across different materials.
Contribution
The paper presents a novel material augmentation method using photometric re-rendering to enhance cross-material generalization in robotic manipulation tasks.
Findings
Improves success rate across three real-world tasks by 58.03%.
Enhances robustness on unseen materials.
Constructs the first multi-material manipulation benchmark.
Abstract
Material generalization is essential for real-world robotic manipulation, where robots must interact with objects exhibiting diverse visual and physical properties. This challenge is particularly pronounced for objects made of glass, metal, or other materials whose transparent or reflective surfaces introduce severe out-of-distribution variations. Existing approaches either rely on simulated materials in simulators and perform sim-to-real transfer, which is hindered by substantial visual domain gaps, or depend on collecting extensive real-world demonstrations, which is costly, time-consuming, and still insufficient to cover various materials. To overcome these limitations, we resort to computational photography and introduce Mutable Material Manipulation Augmentation (MA), a unified framework that leverages the physical characteristics of materials as captured by light transport for…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis · Robot Manipulation and Learning · Computer Graphics and Visualization Techniques
