TabletopGen: Instance-Level Interactive 3D Tabletop Scene Generation from Text or Single Image
Ziqian Wang, Yonghao He, Licheng Yang, Wei Zou, Hongxuan Ma, Liu Liu, Wei Sui, Yuxin Guo, Hu Su

TL;DR
TabletopGen is a training-free framework that generates diverse, high-fidelity, physically interactive 3D tabletop scenes from a reference image, improving scene realism and diversity for embodied AI applications.
Contribution
It introduces a novel pose and scale alignment method and a fully automatic pipeline for instance-level 3D scene generation from images or text.
Findings
Achieves state-of-the-art visual fidelity and layout accuracy.
Surpasses existing methods in physical plausibility and diversity.
Enables realistic and diverse tabletop scene generation.
Abstract
Generating high-fidelity, physically interactive 3D simulated tabletop scenes is essential for embodied AI -- especially for robotic manipulation policy learning and data synthesis. However, current text- or image-driven 3D scene generation methods mainly focus on large-scale scenes, struggling to capture the high-density layouts and complex spatial relations that characterize tabletop scenes. To address these challenges, we propose TabletopGen, a training-free, fully automatic framework that generates diverse, instance-level interactive 3D tabletop scenes. TabletopGen accepts a reference image as input, which can be synthesized by a text-to-image model to enhance scene diversity. We then perform instance segmentation and completion on the reference to obtain per-instance images. Each instance is reconstructed into a 3D model followed by canonical coordinate alignment. The aligned 3D…
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Taxonomy
Topics3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis · Human Motion and Animation
