Asset-Driven Sematic Reconstruction of Dynamic Scene with Multi-Human-Object Interactions
Sandika Biswas, Qianyi Wu, Biplab Banerjee, Hamid Rezatofighi

TL;DR
This paper introduces a hybrid method combining 3D generative models, semantic-aware deformation, and Gaussian Splatting to improve 3D scene reconstruction involving multiple humans and objects under occlusion.
Contribution
It presents a novel hybrid approach that effectively reconstructs dynamic multihuman, multiobject scenes with occlusion handling, outperforming existing methods.
Findings
Outperforms state-of-the-art in multihuman, multiobject scene reconstruction
Maintains structural consistency under severe occlusion
Produces temporally and multiview consistent geometry
Abstract
Real-world human-built environments are highly dynamic, involving multiple humans and their complex interactions with surrounding objects. While 3D geometry modeling of such scenes is crucial for applications like AR/VR, gaming, and embodied AI, it remains underexplored due to challenges like diverse motion patterns and frequent occlusions. Beyond novel view rendering, 3D Gaussian Splatting (GS) has demonstrated remarkable progress in producing detailed, high-quality surface geometry with fast optimization of the underlying structure. However, very few GS-based methods address multihuman, multiobject scenarios, primarily due to the above-mentioned inherent challenges. In a monocular setup, these challenges are further amplified, as maintaining structural consistency under severe occlusion becomes difficult when the scene is optimized solely based on GS-based rendering loss. To tackle…
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Taxonomy
Topics3D Shape Modeling and Analysis · Human Motion and Animation · Computer Graphics and Visualization Techniques
