A Hierarchical Hybrid AI Approach: Integrating Deep Reinforcement Learning and Scripted Agents in Combat Simulations
Scotty Black, Christian Darken

TL;DR
This paper presents a hierarchical hybrid AI system that combines scripted agents and deep reinforcement learning to enhance adaptability and reliability in combat simulations, addressing limitations of each approach.
Contribution
It introduces a novel hierarchical framework that integrates scripted and RL agents, improving performance in complex, dynamic simulation environments.
Findings
Enhanced adaptability in combat scenarios
Improved decision-making reliability
Greater scalability in simulations
Abstract
In the domain of combat simulations in support of wargaming, the development of intelligent agents has predominantly been characterized by rule-based, scripted methodologies with deep reinforcement learning (RL) approaches only recently being introduced. While scripted agents offer predictability and consistency in controlled environments, they fall short in dynamic, complex scenarios due to their inherent inflexibility. Conversely, RL agents excel in adaptability and learning, offering potential improvements in handling unforeseen situations, but suffer from significant challenges such as black-box decision-making processes and scalability issues in larger simulation environments. This paper introduces a novel hierarchical hybrid artificial intelligence (AI) approach that synergizes the reliability and predictability of scripted agents with the dynamic, adaptive learning capabilities…
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Taxonomy
TopicsArtificial Intelligence in Games · Reinforcement Learning in Robotics · Guidance and Control Systems
