ReactionMamba: Generating Short & Long Human Reaction Sequences
Hajra Anwar Beg, Baptiste Chopin, Hao Tang, Mohamed Daoudi

TL;DR
ReactionMamba is a new framework that efficiently generates realistic long and short 3D human reaction motions, including complex activities like dance and martial arts, with improved speed and diversity.
Contribution
It introduces a novel combination of motion VAE and Mamba-based models for long sequence generation of human reactions, outperforming previous methods in realism and speed.
Findings
Competitive realism and diversity in generated motions
Superior inference speed over prior methods
Effective long-sequence generation for complex activities
Abstract
We present ReactionMamba, a novel framework for generating long 3D human reaction motions. Reaction-Mamba integrates a motion VAE for efficient motion encoding with Mamba-based state-space models to decode temporally consistent reactions. This design enables ReactionMamba to generate both short sequences of simple motions and long sequences of complex motions, such as dance and martial arts. We evaluate ReactionMamba on three datasets--NTU120-AS, Lindy Hop, and InterX--and demonstrate competitive performance in terms of realism, diversity, and long-sequence generation compared to previous methods, including InterFormer, ReMoS, and Ready-to-React, while achieving substantial improvements in inference speed.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsHuman Motion and Animation · Human Pose and Action Recognition · Artificial Intelligence in Games
