PointCNN++: Performant Convolution on Native Points
Lihan Li, Haofeng Zhong, Rui Bu, Mingchao Sun, Wenzheng Chen, Baoquan Chen, Yangyan Li

TL;DR
PointCNN++ introduces a high-fidelity, efficient point-based convolution method for 3D point clouds, outperforming voxel-based approaches in speed and memory while improving registration accuracy.
Contribution
It generalizes sparse convolution from voxels to points, providing a native, high-performance point-centric convolution with optimized GPU implementation.
Findings
Uses an order of magnitude less memory than existing methods.
Several times faster than representative point-based methods.
Significantly improves point cloud registration accuracy.
Abstract
Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance challenges, and voxel-based methods that achieve high efficiency through quantization at the cost of geometric fidelity. This loss of precision is a critical bottleneck for tasks such as point cloud registration. We propose PointCNN++, a novel architectural design that fundamentally mitigates this precision-performance trade-off. It , treating voxel-based convolution as a specialized, degraded case of our more general point-based convolution. First, we introduce a point-centric convolution where the receptive field is centered on the original, high-precision point coordinates. Second, to make this high-fidelity operation performant, we design a…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
