One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer
Shijun Shi, Jing Xu, Zhihang Li, Chunli Peng, Xiaoda Yang, Lijing Lu, Kai Hu, Jiangning Zhang

TL;DR
This paper introduces One-to-All Animation, a novel framework that enables high-fidelity, alignment-free character animation and image pose transfer, effectively handling arbitrary reference layouts and partial visibility.
Contribution
It reformulates pose transfer as a self-supervised outpainting task and introduces a hybrid reference fusion attention mechanism for improved animation quality.
Findings
Outperforms existing methods in diverse pose transfer tasks.
Effectively handles spatial misalignment and partial visibility.
Achieves high-fidelity animation with identity-robust pose control.
Abstract
Recent advances in diffusion models have greatly improved pose-driven character animation. However, existing methods are limited to spatially aligned reference-pose pairs with matched skeletal structures. Handling reference-pose misalignment remains unsolved. To address this, we present One-to-All Animation, a unified framework for high-fidelity character animation and image pose transfer for references with arbitrary layouts. First, to handle spatially misaligned reference, we reformulate training as a self-supervised outpainting task that transforms diverse-layout reference into a unified occluded-input format. Second, to process partially visible reference, we design a reference extractor for comprehensive identity feature extraction. Further, we integrate hybrid reference fusion attention to handle varying resolutions and dynamic sequence lengths. Finally, from the perspective of…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Human Motion and Animation · 3D Shape Modeling and Analysis
