A 160 {\deg} x 160 {\deg} Dynamic Holographic Meta-Projector
Feng-Jun Li, Ruixing Xia, Qianmei Deng, Yuze Lu, Xiangping Li, Fangwen Sun, Dong Zhao, Zi-Lan Deng, Kun Huang

TL;DR
This paper introduces a holographic meta-projector that significantly expands the field-of-view to 160° x 160°, enabling high-resolution, full-screen dynamic holographic displays for virtual and augmented reality applications.
Contribution
It presents a novel pixel-interpolation-assisted design integrating metasurface pixels within traditional SLM pixels to achieve ultra-wide FOV holography.
Findings
Achieved 160° x 160° FOV in dynamic holography
Demonstrated high framerate of 60 Hz for real-time display
Surpassed previous FOV limitations of 70° x 70°
Abstract
Holography can reconstruct immersive light fields for virtual and augmented reality by modulating optical wavefront. Due to huge pixel sizes, current spatial light modulators (SLMs) have small field-of-view (FOV) for holographic displays. Despite various methods for etendue expansion, the largest full-screen FOV for dynamic holography is only 70 {\deg} X 70 {\deg}, which remains insufficient for large-scale, high-resolution, three-dimensional displays. Here, we report a pixel-interpolation-assisted holographic meta-projector that substantially expands the FOV by integrating multiple subwavelength metasurface pixels within each microscale pixel of a traditional SLM. Leveraging large-angle diffraction of the metasurface and implementing k-space distortion correction for ultra-wide angles, we experimentally demonstrate dynamic holographic image reconstruction with a FOV of 160 {\deg} X 160…
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Taxonomy
TopicsAdvanced Optical Imaging Technologies · Metamaterials and Metasurfaces Applications · Random lasers and scattering media
